Once, games were produced with one or two people doing every
job. In the very beginning games were purely code produced by a single
programmer. As it’s grown and matured alongside the technology that supports
it, the game industry has diversified in roles and as game sizes grow so too do
the size of the studios and teams that produce them. Recently companies
outsource their work as well as using their own employees. The industry is now
a fast-moving multi-billion dollar industry that has risen from a niche
industry in focused markets to a mainstream industry that took 25.1 billion in
2010, in the United states alone.
After several guest lectures from the industry over the
course of the last two years we’ve contemplated our future roles and jobs in
the future and one of the most prevalent questions we’ve been asking is it
better to be a generalist or a specialist? Better to excel at one chosen field
or be capable at many or all? After the uncertainties of the industry it would
certainly seem better to be a jack of all trades; able to turn your hand to
anything a company may ask of you and if you intend to become a freelancer in
the field then that adaptability will serve you very well.
Now I personally have always preferred to have a healthy mix
of the two, sometimes called a T shaped person with a core skill and experience
in others. I’m confident enough in my skills to count certain things amongst my
specialities whilst having the confidence in my ability to attempt things I
would not consider to be my strong points. I am not afraid to go where my
skills are lacking to improve them. A prime example of this being my choice for
the final major project; Of all of last year’s projects the foliage and tree
projects were my least favourite, and possibly my least successful. This year
however I’ve chosen to take this and turn it around and my final major project
is hopefully to be a garden.
This game art course has given us the opportunity to try a wide
range of skills and build our talents in each. But rather than the skills
themselves the greatest thing I have learnt in this course in my opinion is the
ability to react quickly, learning as I go to build skills. At the start of
this course I could not have imagined the things I’ve produced but the steep
learning curve has served me well.
In order to work in the industry successfully now, I’m of
the belief that unless someone is of incredible talent, the talent of being
able to turn your hand to whatever is handed to you is a far more valuable
skill than the ability to create one set of objects spectacularly. In terms of
employability the diverse nature of skills will allow you to apply and take on
many different jobs and fill many positions within those jobs.
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